Saturday, August 6, 2011

Sculptor for Gygax Memorial Named

Courtesy of Wired (and don't neglect the Gygax Memorial Fund link in the upper-left corner of this blog):

Hello from Gen Con, in Indianapolis, the gaming convention where I’ve been hanging this week. I’ve spent some time with the Gygax family and following their effort to raise money here on behalf of the Gygax Memorial Fund, which aims to raise serious dough for a monument. This just in:

“The Gygax Memorial Fund is thrilled to announce that Stefan Pokorny has volunteered to sculpt the memorial in Lake Geneva. Stefan is well known to gamers as the founder and chief sculptor of Dwarven Forge, and also a classically trained sculptor whose bronzes and busts can be seen in the New York Public Library and fine art galleries.”

Folks at the Gygax Memorial said that: “As a lifelong fan of Gary’s, helping to create this memorial is a dream come true for Stefan, and the Gygax Memorial has always wanted to the sculptor be a gamer who looked forward to spending time with Gary at Gen Con each year. The stories Gail, Luke, and Stefan shared over dinner last night were a testimonial to how much Gary’s memory means to people and the way that the vision of his memorial is bringing people together.”

Luke is Gygax’s son. Gail is Gary’s wife.

Glad that things are moving forward. Long live Gary!

Of all the problems to have...

...I suppose I'm lucky to have the one I do.

I hear a lot about people having to deal with problem players, disruptive players, parties that don't get along and are constantly trying to not only kill one another in-game, but who don't seem to get along as people, either.

I've got the opposite problem, it seems.

Our group met again tonight, for the second session of the new Erseta campaign, and we easily spent 80% of the time chatting, joking, trading anecdotes, swapping movie and television news, and so forth. Unfortunately the end result is that very little actual gaming got done. This was also a problem in the first session, but not quite so marked as it was tonight.

So the problem is, essentially, that we get along too well. I am enormously fortunate that the group of essentially random people found through instantly coalesced into a group of folks who are immediately at ease with one another, seem to get along great, and share many of the same interests, backgrounds, etc. outside of gaming. But the end result is that we find it difficult sometimes to actually get to the game itself.

It's not like it was a total loss, game-wise; they resolved some loose threads from the previous session and traveled another leg on the journey towards finding the lost dwarven city of Glitterdark, met a pretty significant NPC along the way, and got some information about their goal and the route they will most likely need to take. But honestly we could have gotten a lot more gaming in had we been more focused.

I am certainly not without my share of blame; as GM it ultimately falls to me to keep the game moving, but halting all the fun conversation seems almost rude with this particular group, because we're having such fun just hanging out with one another.

Next time I'm going to go out of my way to keep the group more focused on the game. I was wondering, though, if anyone else has had this sort of problem. It's not bad, per se, except for those who might get frustrated because they want to throw dice rather than swap stories, but it's not like I can say that the evening isn't fun, because it's tons of fun.