Songs with Twist Endings - It's always cool to listen to the lyrics of a song and discover that it's not at all what it seemed to be. For most of the song, you are led to believe t...
Sunday, October 20, 2013
Not sandboxes. That I can do in my sleep. Preset encounters sprinkled across a wilderness, with clues stretching from one place to another to point the PCs in the right direction. Let the PCs wander about and tug on the plot-threads that they will.
I'm talking about an actual adventure set in a wilderness, analogous to a dungeon adventure. Somehow, when I have the PCs in a wilderness, I can't get out of sandbox mode, and subtly encourage them to go off in whatever direction suits their fancy. Even if I have something in mind that I would like them to do.
So tell me. How do you do non-sandbox wilderness adventures? What's your carrot and your stick for keeping the PCs pointed in the right direction, rather than scampering off towards the nearest hillock looking for a barrow?