Tuesday, September 30, 2014

Pig Faced Orcs, Part II

A couple of weeks ago, I posted that my pig-faced orcs from Miniature Figures had arrived from the UK. Well, now I've painted the beasties, and folks seemed interested enough that I thought I'd share the results.

Here's what they looked like out of the box, with flash and shields still attached (now that I think about it, I still need to give some of them shields, but what the heck - you get the idea):

This was the basic paint job. Olive green skin, a dab of pink on the nose, brick red for the uniforms, and a dark yellow for the officer's cloak. My painting skills won't be winning me any awards any time soon, but they do the job, especially after the miracle of Quickshade is applied:

I based the paint scheme on the orcs from the 1980's D&D cartoon: 

But I thought the yellow cloaks looked better than the mauve/purple one (only one figure had a cloak, so I couldn't mix and match):

This is what they look like after the Quickshade wash. I use the Soft Tone Quickshade from The Army Painter (which is plenty dark for my purposes), applied with a brush. I tried dunking some figures early on, but once I dropped a Mind Flayer into the can and needed to fish it out with a pair of forks, I opted for applying it with a brush. Ahem:

And that's pretty much all there is to it. The shine will be muted by a spray with a clear matte finish from Krylon. But that's what I've got for orcs now. I think ten should do me for now, but if Miniature Figures comes out with some new casts, I will be augmenting my forces for sure.

Chronicles of Gor Indiegogo Campaign Ends Today

The Chronicles of Gor Indiegogo campaign is only about $800 short of its goal, and ends today. I'd urge everyone who is interested in swords-and-planet type settings to give it a look-see.

Yes, the Gor novels have a reputation for an ever-increasing focus on the slave and sex angle. But the earlier books are wonderful combinations of primitive cultures, advanced alien races and technologies, very intricate political maneuvering, and wonderfully detailed cultural descriptions.

I've been reading the books since high school and even I tend to skip over the "she knew herself to be a slave" bits. There's still a ton of great adventure story in there. And, of course, as an RPG, you can tone down the slavery angle as much as you want.

The campaign is offering two books; a rulebook and a world book. So fans of RPGs will want both, and fans of the Gor books themselves might be content with the worldbook, which will function as a sort of Gorean encyclopedia. The art work looks decent, and the author has a track record, having won an Origins Award for the Munchkin's Guide to Power Gaming. Worth checking out.